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Breosa
zutaty
6 posters
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zutaty
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zutaty


Number of posts : 251
Age : 52
Localisation : Lille(FR)
Registration date : 2007-08-16

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PostSubject: ...   ... Icon_minitimeFri 11 Apr - 19:23

Bon, vu le temps que prend les choses, je ne ferais plus de mise a jour de cette parti du forum, le prochain post sera surment de junk ou de breosa.

Je ne suis pas attache de com de plus ils ont la meme manie que oceanus ce qui m'enerve au plus haut point.

-------------------------------------------------------------------------------------

So, no more news for SP for myself, next post should be write by breosa or junk.

i'm not in team, they never post anything and that start to anoying me. "me faire chier" in french.

good luck for game
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Breosa




Number of posts : 5
Registration date : 2008-04-11

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PostSubject: Re: ...   ... Icon_minitimeFri 11 Apr - 20:47

This is moving a lot (extremely) slower than anyone hoped. The lines of communication to Elias are open but, since the initial wave of communication when he indicated we might be able to move forward, communication has been sporadic at best (2 weeks or more at a time). Please remember he owns the code and what he chooses to do with it is ultimately up to him.

As for not posting and sadly annoying people, that would be because I for one didn't have the link to the newsgroup and so was blissfully unaware of the various postings. Zutaty and I had shared messages via en.speed.industrie-tycoon.de and I thought he was passing on what little information we had. Sorry.

The code as I've been informed is written in Delphi 5. Things like the URLs for connecting to the logon server are hardcoded into the client. So it will take time to provide a working system assuming the code is eventually made available.

Also, bear in mind that the code that Elias has is the original code from LegacyOnline. So, changes that Puggy made will not be included, which of course means any bugs that were in LegacyOnline will still be there, AND Windows Vista was not invented. This means that the fix for getting the client to run on Vista is with Puggy as well so an initial build would most likely be restricted to XP only. I don't expect Puggy's client to work at all as all the URLs used by the client will be wrong and are hardcoded. Not to mention all the changes Puggy made.

I know its not the same but someone is working on sourceforge.net to build a clone of the game from LegacyOnline, called LegacyClone. He has all the graphic files but not the code behind the game. Maybe this is of interest to some of you in the event you haven't found it already. It looks like he is making progress on the client side of things. He has a couple of basic demos up and appears to be actively working on it.

So at this point, still talking to Elias periodcially but we are weeks, if not months away No from actually putting something together at this stage. We are hopeful that is not the case but realistically based on recent events this is likley to be the case. The announcement about SP3 was somewhat premature in hindsight, but at the time we thought we were hours maybe at most a couple of days from actually getting something concrete and were extremely excited to share the news. Sadly that has turned out not to be the case.

As for offers of help, which are appreciated, until we actually (if) get our hands on the code and we know what we are looking at, we don't know what sort of help we will need for sure. Everything has been derailed by the slow down in communication.

As I get more information I'll drop by, (I've added the forum to my favorites so I don't lose it!), and provide updates, but please bear in mind I'm not expecting any traction on this for another 2-3 weeks at the moment. Thank you for your understanding and patience.

Breosa
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mrmatt1111




Number of posts : 7
Registration date : 2008-03-26

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PostSubject: Re: ...   ... Icon_minitimeFri 11 Apr - 21:45

Excellent Post!

Hi Breosa. I am the one currently working on the sourceforge project. Smile

I have been focusing heavily on the Client Side stuff in hopes that i will get my hands on the server side code at some point, though i'm reaching the point where i will start working on the server side stuff regardless (i have the backend ready for it). If i was to get a version of the Delphi Code i would port it over to Java or use it as a guide for the rewrite.

One of the nice things about Java is that it works on most OS's and all the OS porting is done by Sun, so if any new operating systems come out no changes need to be made to the code.

Side note: I will have a new Demo up this next monday (Apr-14) which will have a look and feel of the old game (menus, building menus, building favorites).

Sourceforge Project: http://sourceforge.net/projects/legacyclone
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Breosa




Number of posts : 5
Registration date : 2008-04-11

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PostSubject: Re: ...   ... Icon_minitimeMon 28 Apr - 23:59

Just to let you know, we had some further communication and it looks like we are heading in the right direction again....don't quote me on that though! Due to business trips etc, it will be at least another 2 weeks before anything solid happens. Bear in mind that doesn't include the time it would take to bring up a test environment after that period. This is a long haul effort right now so it is very unlikely to suddenly appear as a production solution anytime soon.

Also, whilst not wanting to be a stick in the mud, the source code isn't being released to the public domain, assuming we get a working copy in the end. This would seem to preclude any interaction with a sourceforge.net project or another iteration of the game. :-(

Still wading in mud or so it seems!
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zutaty
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zutaty


Number of posts : 251
Age : 52
Localisation : Lille(FR)
Registration date : 2007-08-16

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PostSubject: ...   ... Icon_minitimeTue 29 Apr - 18:41

so, SP in better in 1 at 2 perhaps 3 month.

but...legacy close is a copy of starpeace at this time. that game need to be really different of starpeace or he cant continue to work on

im wrong ?
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Crazysky
entrepreneur



Number of posts : 44
Registration date : 2007-11-27

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PostSubject: Re: ...   ... Icon_minitimeSat 3 May - 0:40

you have the right to do the same thing as Starpeace ... but you musn't stole the code Smile

It's the only rules on our earth
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zutaty
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zutaty


Number of posts : 251
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PostSubject: ...   ... Icon_minitimeSat 3 May - 4:26

Quote :
you have the right to do the same thing as Starpeace ... but you musn't stole the code

Yes but this "copy" of starpeace need to be different or he could have problm with elias.
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toffkri
Tycoon
toffkri


Number of posts : 56
Localisation : Paris (fr)
Registration date : 2007-08-23

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PostSubject: Re: ...   ... Icon_minitimeWed 14 May - 17:59

salut.

Il y a bien longtemps qu'il n'y a eu pas de news !!
Est-ce que quelqu'un est en mesure d'en apporter ?

---------

hi.

There is a long time that there has been no news!
Is it that someone is able to provide?
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zutaty
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zutaty


Number of posts : 251
Age : 52
Localisation : Lille(FR)
Registration date : 2007-08-16

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PostSubject: news   ... Icon_minitimeWed 14 May - 19:21

baah pour breosa non rien de neuf. il a mis que sa allez mieux a suivre.

pour mr matt il avance aussi lentement mais bon faut le temps
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HAL_2000




Number of posts : 1
Age : 51
Localisation : New Jersey, USA
Registration date : 2008-05-14

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PostSubject: What's the word?   ... Icon_minitimeWed 14 May - 23:46

So, ah, what's going on?

You guys making any progress?
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zutaty
Admin
zutaty


Number of posts : 251
Age : 52
Localisation : Lille(FR)
Registration date : 2007-08-16

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PostSubject: so   ... Icon_minitimeThu 15 May - 11:25

some project, lot of job.

at this time and for that i know. Mrmatt work on news version of starpeace but he start for client, so SP dont back now.

Breosa, try to see with elian, iroel for having game.

Mstar back... perhaps he have game and.....


pray Razz
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